ART 228 - Motion Graphics

Course Description

This course introduces students to time-based graphics through animation. The focus of the course will be on developing a beginner-to-intermediate vector and bitmap animation for web delivery and related presentation applications. Students will learn to design effective timeline sequences incorporating vector-drawing techniques, tweening, frame-by-frame animation procedures, bitmap imagery, typographic techniques and basic scripting. Design theory for interactive media is coupled with hands-on experience for creating visually rich animations, web pages and presentations. Demonstration, discussion and formal critiques will augment studio work. Upon successful completion of this course, students should be able to: Develop a storyboard for time-based media. Design vector objects and raster images for motion graphics with emphasis on the visual aesthetic. Create basic animation sequences using vector-drawing tools. Execute frame-by-frame and tweening for animating using a timeline. Script basic commands for interactivity. Design a user-friendly environment with and emphasis on aesthetics. Create and utilize sound in a movie file. Deliver optimized movies to appropriate audiences. Solve projects in a unique and creative manner. Produce content as an effective form of visual communication. Communicate issues of critical thinking skills through the creation of artworks and participation in the formal critique process.

Credit Hours: 3
Lecture Hours: 3
Lab Hours: 1

Course Prerequisites: ART 123, ART 208 and ART 211 Corequisite: ART 215